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Mavrick Blackburn
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Case study

CATCH PROTOCOL

Land the booster. Catch it with the tower.

Role
Design and build
Status
Unreleased

01/05

  • The launch menu: land a Falcon 9 or catch a Super Heavy, in whatever weather you set.
    The launch menu: land a Falcon 9 or catch a Super Heavy, in whatever weather you set.
  • The career ladder: ten missions from First Light to Final Protocol, each locked behind the last, with the full keyboard map underneath.
    The career ladder: ten missions from First Light to Final Protocol, each locked behind the last, with the full keyboard map underneath.
  • Settings: throttle response, and every key rebindable by clicking it and pressing another.
    Settings: throttle response, and every key rebindable by clicking it and pressing another.
  • A Falcon 9 descent going wrong at 112 m/s, with live telemetry — vertical and lateral speed, tilt, g-force, fuel and throttle.
    A Falcon 9 descent going wrong at 112 m/s, with live telemetry — vertical and lateral speed, tilt, g-force, fuel and throttle.
  • The debrief that follows: touchdown classified RUD, and the numbers that explain why.
    The debrief that follows: touchdown classified RUD, and the numbers that explain why.

Overview

A manual rocket recovery simulator. Bring a Falcon 9 first stage down onto a landing pad, or thread a Super Heavy booster into the tower arms. Throttle, gimbal steering, grid fins, and fuel all matter, across six weather states and any time of day, with a HUD built like a real instrument panel.

Technology

  • JavaScript
  • Canvas
  • HTML & CSS
  • Cloudflare Pages
  • GitHub Actions
  • Git & GitHub