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Mavrick Blackburn

About

Mavrick Blackburn

Mavrick Blackburn

Background

I design and build web products, and I get them online. Ten are online right now: a study tool, a bill projector, a rocket landing simulator, a place-matcher for nature photos, a game discovery app, a sound library for other developers, a design auditor, a site for a working photographer, a coffee roastery that does not exist which I built to play with scroll animation, and the site for BloomForge — my iOS fitness app, which that site explains and takes signups for while the app heads to the App Store. Two of them are finished and released. The rest are open and usable but never got a 1.0, and the projects page says which is which rather than calling them all live. I started the first one in February.

What I actually do is decide what gets made, design how it looks and how it moves, then get it live — testing, domains, Cloudflare, all of it. The look is the part I care about most, and the part I am slowest to call finished.

I started because I realized I could finally make real things. Not mockups, not class projects — things with a URL that a stranger can open and use. Once that clicked I did not really stop.

Outside this I game, make videos, and follow rockets more closely than is strictly reasonable — CATCH PROTOCOL exists because I wanted to try landing a booster myself. I'm a freshman in high school. I work remote, which at my age mostly means from my room.

I realized I could finally make real things. Not mockups, not class projects — things with a URL that a stranger can open and use.
On starting, February 2026

Skills

  • Product direction
  • UI & visual design
  • Layout & typography
  • Design systems
  • Web app design
  • Cloudflare Workers & Pages
  • Domains, DNS & deploys
  • Testing & shipping